Problem: Blender always renders only frame 1

Had this problem today with Blender rendering only Frame 1 in spite of repeatedly baking the animation and setting the view to another frame. I had a cloth piece which was to fall freely under gravity by around frame 100 after which I wanted to render the image. But after setting it up, when I rendered it, I kept getting only the first frame.

After searching for quite some time on the net, I came across this post which suggested that the subsurf modifier should be below the cloth modifier. And it worked! Now it renders the exact frame that I select in blender.

Here’s a screenie:

Advertisements

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s